Tales From the Back End # 1 – Basic Gameplay Overview

19 04 2007

by: Masamuneko

Hallo, ladies and gentlefolk! Here’s an update from the back-end grunts who are working hard on creating your Perfect World.

Where to start?… This game is just so huge that we really don’t know what to speak of first. This one supposes that we might as well get down to the nitty-gritty of any MMOG – how to advance.

By the way, we won’t get into the relative strengths and weaknesses of the various classes – this sort of thing is subjective to the player, and is heavily influenced by her ideas of the perfect class (coupled with the perfect playing style) and thus cannot be expressed without the author’s biases coming into play. You’ll understand what we mean as we go along. =^_^=

Leveling – Quests

The folks from Perfect World Team were not kidding when they said that PW was quest-driven. Completing quests in Perfect World actually gives much, much more EXP than killing the monsters needed to complete the quest would give. You can actually go out into the world with a list of quests to do, gain a level by fulfilling the conditions, then gain one or more levels when you return to the NPCs to cash in the quests. (Oneesan, our current leader of the pack, advanced from level 17 to 19 without killing a single monster)

Wait, Neko-san! If it’s true that quests give a lot of EXP, won’t that mean that people will be competing for quest monsters and loots?

Ah, here’s the beauty of the system. When a member of a party kills a quest monster or collects quest loot, all members of the party with the same quest are credited. (Regular loot drops and resource items are not covered by this system, of course) Even better, kills are credited to all the quests that require the same monster. So if you take Quest 1, which requires you to hunt Monster A, Quest 2 which requires you to find item B (which so happens to drop from Monster A) and then take Quest 3 that requires common drops that happen to drop from Monster A as well, you can theoretically complete all three quests by killing roughly thirty monsters of one type.

One last thing about the quests – the writers did a good job on the stories. Most of the Human quests have plot lines from those soap operas that show in the afternoon. If we can manage to keep the flavor of the original scripts after their translation from Chinese, the players will be in for an interesting time.

Well, that’s it for now. =^^= We’ll be back in a few days with more info as we double and triple check everything we’ve done today to make sure we did it right.

Current leveling stats: 48 hours played

Level reached : 38

Class : Human Fa Shih.

My flying sword is the 1337!